---
title: GPU Logic Design Engineer at Intel in Santa Clara, CA
description: Intel is hiring for the GPU Logic Design Engineer role in Santa Clara, CA. Pays
  $105.6K–$200.3K per year. See the full description and apply.
type: job
url: https://www.foundrole.com/jobs/gpu-logic-design-engineer-at-intel-01a0ecc5-32e8-7e84-952c-1bdad2649afc
date: 2026-11-15T01:26:44Z
og_description: Join Intel as GPU Logic Design Engineer in Santa Clara, CA. Pays $105.6K–$200.3K
  per year. Full-time, hybrid role.
og_image: https://www.foundrole.com/og/fgvkh1.png
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---

| | |
|---|---|
| **Company** | Intel |
| **Location** | Santa Clara, CA (Hybrid) |
| **Salary** | $105.6K/yr - $200.3K/yr |
| **Type** | Intern |
| **Posted** | Sep 28, 2026 |

## Is this job real?

**Ghost job check:** C · Some flags. Mostly fine, a few things to check.

## Visa sponsorship

- **H-1B:** Intel sponsors H-1B visas. It filed 2,011 H-1B petitions (FY2026 Q1 – FY2026 Q4).
- **E-Verify:** No E-Verify enrollment on record for Intel.

## Pay for similar jobs

Most similar jobs pay $174,000 – $222,000 a year (median $192,000).

## Description

# **Job Details:**

## Job Description:

As a GPU Logic Design Engineer, you will play a vital role in developing cutting-edge graphics IPs required for next-generation GPU designs. By leveraging your expertise in logic design and RTL coding, you will contribute to the creation of functional units, GPU IP blocks, and their integration into system-on-chip (SoC) designs.

You will collaborate with diverse teams to define architecture and microarchitecture features, optimizing logic to meet power, performance, area, and timing targets. Your work will directly impact Intel's leadership in graphics technology, enabling innovative solutions for a wide range of applications and products.  

**Key Responsibilities:**

- Develop RTL code and implement optimized logic designs for GPU IPs, ensuring alignment with architecture and microarchitecture specifications.
- Perform power, performance, area, and timing optimization to meet design goals during physical implementation.
- Participate in defining architecture and microarchitecture features for GPU blocks, contributing to innovation and technology leadership.
- Execute unit-level verification, debug failing RTL tests, and resolve design issues to achieve correctness, functionality, and robustness at all verification hierarchies.
- Utilize formal equivalence verification (FEV) techniques to ensure design accuracy and fidelity across development stages.
- Collaborate with SoC customers to ensure seamless and high-quality integration of GPU blocks into full chip designs.
- Drive microarchitecture-level enhancements and provide technical documentation to support design and development activities.

## **Qualifications:**

**Minimum Qualifications** are required to be initially considered for this position.

- Bachelor's degree in Electrical Engineering, Computer Engineering, Computer Science, or a related field with 4+ or more years of experience in RTL design and logic development with expertise in System Verilog.

**OR**

- Master's degree in Electrical Engineering, Computer Engineering, Computer Science, or a related field with 3+ or more years of experience in RTL design and logic development with expertise in System Verilog.

**OR**

- PhD in Electrical Engineering, Computer Engineering, Computer Science, or a related field with 6+ or more months of experience in RTL design and logic development with expertise in System Verilog.

**Preferred Qualifications,** are in addition to the minimum requirements and are considered a plus factor in identifying top candidates**:**

- Proficiency in low-power design techniques, including UPF coding and debugging.
- Experience with static timing analysis and formal equivalence verification (FEV).
- Understanding of GPU architecture fundamentals and digital design principles.
- Technical proficiency in TCL scripting for design automation tasks.
- Demonstrated ability to debug microarchitecture and hardware simulations effectively.
- Advanced knowledge of microarchitecture fundamentals and GPU validation methodologies.
- Experience with power and performance validation and debugging in large-scale GPU designs.
- Strong communication and collaboration skills, with a track record of working in cross-functional teams to solve complex problems.

Requirements listed would be obtained through a combination of industry relevant job experience, internship experiences and or schoolwork/classes/research.

## Job Type:

Experienced Hire

## Shift:

Shift 1 (United States of America)

## Primary Location:

US, California, Santa Clara

## Additional Locations:

US, California, Folsom

## Posting Statement:

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

## Position of Trust

N/A

## Benefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the [benefits of working at Intel](https://intel.wd1.myworkdayjobs.com/External/page/1025c144664a100150b4b1665c750003).

Annual Salary Range for jobs which could be performed in the US: $105,650.00-200,340.00 USD

The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.

**Work Model for this Role**

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.

\*

ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.
## Skills

- Debugging
- Scripting
- Corporate Social Responsibility
- Intrusion Detection And Prevention
- Register Transfer Language RTL
- System on Chip (SoC) Design
- Static Timing Analysis
- Automation
- Unified Power Format (Upf)
- Tool Command Language Tcl
- Digital Design
- Collaboration
- Simulations
- GPU (Graphics Processing Unit)
- Leadership
- Technical Documentation
- Microarchitecture
- Computer Engineering
- Computer Science
- Low Power Design
- Electrical Engineering
- GPU Architecture
- Communication
- Verilog

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